
Free, forever. 66 single-player cheats for Schedule I — a no-paywall, no-timer alternative to WeMod and other paid trainer subscriptions.
Forces every item's stack limit to 9999.
Zeros business price at [rcx+0x158] each property update.
Sets soil/water capacity + levels in every pot each UpdateCanvas (20/20 soil, 5/4.9 water).
Zeros property price at [rcx+0x158] each Property.UpdateCulling.
Returns 0 from DealershipListing.get_price by zeroing xmm0 after the price load.
Zeros the deposit accumulator before each weekly-limit add.
Walks two pointers off PoliceOfficer to zero the can-see-player flag each FixedUpdate.
Sets dealer hand to 0 and player hand to 21 each BlackjackGameController.FixedUpdate.
Flips the slot-machine win-trigger jge to an unconditional jmp.
Slider for the Blackjack bet amount. Drag then click READY on the casino UI.
Slider for the Ride The Bus bet amount. Drag the slider then click READY on the casino UI.
Sets cauldron cook progress to 1 (complete) and quality to 4 (Heavenly) each MinPass.
Sets cook progress at [rcx+0x38] to 9999 each get_Recipe call.
Forces edx=4 (Heavenly tier) at the chemistry station quality lookup.
Sets bunsen burner temperature at [rbx+0x28] to 0.55f each frame.
Slider for the quality tier in the Chemistry Station output. 1=Poor, 2=Standard, 3=Premium, 4=Heavenly.
Slider for the quantity in the Chemistry Station output slot. Open the station UI to fire the capture.
Police never frisk the player for contraband. Patches six methods across BodySearchBehaviour and PoliceOfficer to ret immediately (or return false for the items-of-interest check).
Police never initiate a pursuit. Patches BeginFootPursuit_Networked + BeginVehiclePursuit_Networked to ret, and CanInvestigate to always return false.
Zeros all 5 status-effect flags (Paranoid/Disoriented/Seizure/Slippery/Schizophrenic) each Player.Update.
Overrides drying rack capacity at [rcx+0x210] to 9999.
Sets drying progress at [rax+0x20] to 999999 each UI update.
Boosts pickpocket distance/angle thresholds + extends success timer so every attempt succeeds.
Sets the quality tier on whichever inventory item the cursor last touched. 1=Poor, 2=Standard, 3=Premium, 4=Heavenly.
Sets the quantity field on whichever inventory item the cursor last touched. Walks 1-deref chain off the captured item pointer.
Sets weekly spending allowance to 800 and weekly orders to 5 for every customer (CT defaults - sliders not yet ported).
Player takes no damage. Patches PlayerHealth.get_CanTakeDamage to always return false, and PlayerHealth.RpcWriter___Observers_TakeDamage_3505310624 to ret immediately (kills the FishNet damage propagation in co-op too).
Stamps player magazine count to 99 via the rdx-relative inventory pointer.
Forces the can-jump boolean at [rbx+0xBC] to 1 each FixedUpdate.
Player stamina never decreases. Patches PlayerMovement.SetStamina to ret immediately, so sprinting / jumping costs nothing.
Stamps water capacity at [rdx+0x38] to 35.0f on every refresh.
Zeros supplier delivery countdown at [rcx+0x368] each Supplier.MinPass.
Sets the laundering progress counter at [rdi+0x1C] to 999999 each timeline update.
Sets pot growth progress at [rcx+0x340] to 9999.0f each Pot.LateUpdate.
Sets bake duration at [rcx+0x40] to 9999 each GetCookDuration call.
Slider for the quality tier in the Lab Oven output. 1=Poor, 2=Standard, 3=Premium, 4=Heavenly.
Slider for the quantity in the Lab Oven output slot. Open the oven UI to fire the capture.
Sets customer addiction at [rcx+0x11C] to 100 each Customer.MinPass.
Sets plant quality at [rcx+0x94] and [rcx+0x70] to 999.0f each Plant.MinPass.
Overrides plant yield at [rcx+0x33C] to 99999.0f each frame.
Overrides incoming relationship value to 100.0f each NPCRelationData.SetRelationship.
Zeros mixing-time counter at [rbx+0x298] so progress check passes immediately.
Slider for the quality tier in the Mixing Station output. 1=Poor, 2=Standard, 3=Premium, 4=Heavenly.
Slider for the quantity in the Mixing Station output slot. Open the station UI to fire the capture, then drag.
Zeros two flag bytes at [rcx+0x120..0x121] each curfew check.
Zeros wage-owed at [rcx+0x2F4] each Employee.MinPass.
Sets remaining laundering capacity at [rcx+0x240] to 99999999 each Business.MinsPass.
NPCs never enter the panic state when they witness illegal activity. Patches NPC.get_IsPanicked to always return false (using mov al, 0 ; ret rather than the CT's bare ret, which would return undefined-on-entry AL).
Marks phone items as discounted at [rcx+0x20..0x21] in the price calc.
Sets recycler payout at [rcx+0x1D0] to $100 each GetTrash call (CT default - sliders not yet ported).
Slider for the weekly-deposit accumulator. Set to 0 to clear the limit (open the ATM first to fire the capture).
Slider for Vito's cash balance. Capture site fires whenever you're holding cash in your hand (e.g. spending or receiving).
Slider for in-game time-of-day. Format roughly HHMM (e.g. 800=8am, 1430=2:30pm).
Slider for the delivery countdown. Set to 0 for instant delivery.
Slider for in-game elapsed days counter.
Multiplies player jump height. Shares the PlayerMovement capture with Move Speed.
Multiplies player walk/run speed. Captures PlayerMovement on tick, writes [captured+0x3C].
Slider for how fast in-game time passes. 1.0 = normal, higher = faster.
Zeros the player's noise level each frame so cops/NPCs don't notice sprinting or firing.
Marks shop items as discounted at [rax+0x20..0x21] before price calculation.
Boosts punch range to 9000 and speed to 18000.
Boosts punch damage values at [rcx+0x30..0x34] to 99999 each PunchController.Update.
Sets supplier price multiplier at [rdx+0x80] to 0.01 before mulss runs.
Overrides trash-can capacity to 3,500,000 via inlined movd.
Sets vehicle top speed at [rcx+0x208] to 10000 each LandVehicle.Update.
Zeros supplier debt at [rcx+0x360] before the existing flow continues.